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Web Designer's Guide to iOS Apps, The.

by Layon, Kristofer.
Material type: materialTypeLabelBookDescription: 1 online resource (265 pages).ISBN: 9781282990241.Subject(s): Electronic booksOnline resources: Click to View
Contents:
Cover -- Contents -- Introduction -- 1 The Big Impact of Going Small -- Mobile Magic and Pocket Computers -- Content-and Context-Are Everything -- Mobile Applications ≠ Desktop Applications -- The Magic Is Transformational -- Design Starts With People and Ends With Code -- Summary -- 2 Establishing Your App Design Studio -- Getting An Apple Developer Id -- Downloading and Installing the Ios Sdk -- Downloading and Installing Nimblekit -- Summary -- 3 Fundamentals of the Ios Sdk -- Starting a New Xcode Project -- Testing and Building Your App Binary -- Summary -- 4 The Ios Interface and User Experience -- What Is the Status Bar? -- Implementing the Title Bar -- Designing With Tab Bars -- Navigating With Table Views -- Summary -- 5 Focus on App Content: Text and Images -- Structuring Text -- Integrating Social Content -- Working With Images -- Summary -- 6 Focus on App Content: Maps -- Method One: Using Nkbutton -- Method Two: Styling An Html Button -- Ipad Considerations -- Summary -- 7 Focus on App Content: Audio -- Playing Audio With Html5 -- Incorporating Audio With Nkaudioplayer -- Summary -- 8 Focus on App Content: Video -- Delivering Video With Html5 on Ipad -- Delivering Video With Nkvideoplayer -- Summary -- 9 Html5 and Css3 -- Exploring Additional Html5 Elements -- More Design Options With Css3 -- Summary -- 10 Other Mobile Frameworks -- Emulating the Ios Experience With Phonegap and Jqtouch -- Developing Native Apps With Titanium Mobile -- Designing Web Apps With Sencha Touch -- Summary -- 11 Marketing Your Apps -- Who Are You: Deciding on An App Store Identity -- Using Apple's Marketing Assets -- Designing Your Own App Marketing Communications -- Summary -- 12 Provisioning and Distributing Your Apps -- Using the Ios Dev Center -- Using Itunes Connect -- Adding and Managing Applications -- Summary.
A: Appendix: Additional Guiding Principles -- Content Strategy -- App Planning -- App Usability -- Index -- A -- B -- C -- D -- E-F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P-Q -- R -- S -- T -- U-V -- W -- X-Z.
Summary: This book teaches web designers how to use HTML, CSS, and JavaScript to build native iPhone, iPod Touch, and iPad applications.  By leveraging their existing skills, web designers can do the same specialized and content-specific work for new platforms. And by combining these skills with a code framework that allows them to bypass the need to learn a lot of Objective-C programming, web designers can focus exclusively on interface and content design. This results in better products for clients and their customers, and also saves the designer both time (by avoiding the need to learn - or subcontract for - unnecessary programming skills) and money (by avoiding the use of more expensive - but less customizable - software-based approaches to designing native apps).
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Cover -- Contents -- Introduction -- 1 The Big Impact of Going Small -- Mobile Magic and Pocket Computers -- Content-and Context-Are Everything -- Mobile Applications ≠ Desktop Applications -- The Magic Is Transformational -- Design Starts With People and Ends With Code -- Summary -- 2 Establishing Your App Design Studio -- Getting An Apple Developer Id -- Downloading and Installing the Ios Sdk -- Downloading and Installing Nimblekit -- Summary -- 3 Fundamentals of the Ios Sdk -- Starting a New Xcode Project -- Testing and Building Your App Binary -- Summary -- 4 The Ios Interface and User Experience -- What Is the Status Bar? -- Implementing the Title Bar -- Designing With Tab Bars -- Navigating With Table Views -- Summary -- 5 Focus on App Content: Text and Images -- Structuring Text -- Integrating Social Content -- Working With Images -- Summary -- 6 Focus on App Content: Maps -- Method One: Using Nkbutton -- Method Two: Styling An Html Button -- Ipad Considerations -- Summary -- 7 Focus on App Content: Audio -- Playing Audio With Html5 -- Incorporating Audio With Nkaudioplayer -- Summary -- 8 Focus on App Content: Video -- Delivering Video With Html5 on Ipad -- Delivering Video With Nkvideoplayer -- Summary -- 9 Html5 and Css3 -- Exploring Additional Html5 Elements -- More Design Options With Css3 -- Summary -- 10 Other Mobile Frameworks -- Emulating the Ios Experience With Phonegap and Jqtouch -- Developing Native Apps With Titanium Mobile -- Designing Web Apps With Sencha Touch -- Summary -- 11 Marketing Your Apps -- Who Are You: Deciding on An App Store Identity -- Using Apple's Marketing Assets -- Designing Your Own App Marketing Communications -- Summary -- 12 Provisioning and Distributing Your Apps -- Using the Ios Dev Center -- Using Itunes Connect -- Adding and Managing Applications -- Summary.

A: Appendix: Additional Guiding Principles -- Content Strategy -- App Planning -- App Usability -- Index -- A -- B -- C -- D -- E-F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P-Q -- R -- S -- T -- U-V -- W -- X-Z.

This book teaches web designers how to use HTML, CSS, and JavaScript to build native iPhone, iPod Touch, and iPad applications.  By leveraging their existing skills, web designers can do the same specialized and content-specific work for new platforms. And by combining these skills with a code framework that allows them to bypass the need to learn a lot of Objective-C programming, web designers can focus exclusively on interface and content design. This results in better products for clients and their customers, and also saves the designer both time (by avoiding the need to learn - or subcontract for - unnecessary programming skills) and money (by avoiding the use of more expensive - but less customizable - software-based approaches to designing native apps).

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Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2019. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.


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